![]() ![]() The guide outlines the steps needed to configure both Unity and MRTK to use the XR SDK pipeline for the Oculus Quest. Follow the How to configure Oculus Quest in MRTK using the XR SDK pipeline guide to the end.If the list of settings are already there, no profile needs to be created. ( Optional) Click on the Windows Mixed Reality tab under XR Plug-in Management and create a custom settings profile to change the defaults. Also ensure that Initialize XR on Startup is checked. Optimized Rendering Cloud Rendering Engine Multi Devices interaction Blockchain SDK C for Unit圓DC++ for UE4/UE5 Developer Tools supported with Unity. If you would like to use more features such as Vulkan, Unity 2020.3 LTS and Unity 2021.3 LTS are recommended. Unity 2019.4 LTS is the earliest Unity version supported by the Pico Unity Integration SDK. Note that although the scene here is monoscopic, the rendering on your phone will be stereo. In the Game view you should see a rendered demo scene. ![]() ( Required for in-editor HoloLens Remoting, otherwise optional) Go to the Standalone settings and ensure Windows Mixed Reality is checked under Plug-in Providers. The Pico SDK provides access to a set of features that can be used for games and applications development in Unity, Unreal and Android. In the Unity Project window, go to Google VR > Demos > Scenes. Go to the Universal Windows Platform settings and ensure Windows Mixed Reality is checked under Plug-in Providers.Įnsure that Initialize XR on Startup is checked. ![]() UltimateXR is a free, open source framework and toolkit for Unity that includes powerful features. This will pull down a few dependency packages as well.Įnsure that the following all successfully installed:Ĭlick on the XR Plug-in Management tab in the Project Settings window. Build XR content easier, faster, better with UltimateXR. Go into Unity's Package Manager and install the Windows XR Plugin package, which adds support for Windows Mixed Reality on XR SDK. The sections below will cover the steps needed to configure XR SDK for each platform. This document describes how to develop MR applications that run on Nreal MR Glasses with NRSDK Unity XR Platform SDK in Unity, and how to simplify the. The XR SDK pipeline currently supports 3 platforms: Windows Mixed Reality, Oculus, and OpenXR. Configuring Unity for the XR SDK pipeline In Unity 2020, it's the only XR pipeline in Unity. In Unity 2019, it provides an alternative to the existing XR pipeline. XR SDK is Unity's new XR pipeline in Unity 2019.3 and beyond. ![]()
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